Planning poker for sprint estimations with dramatic card reveals and consensus scoring.
Updated 2026-07-02 11:09:17 +00:00
Weather forecasts for your codebase — bug storms, refactoring droughts, deployment hurricanes.
Updated 2026-07-02 11:09:10 +00:00
Brew magical potions from your codebase ingredients. Mix code smells into refactorings.
Updated 2026-07-02 11:09:04 +00:00
Turn commit messages into mini comic strips with ASCII art characters.
Updated 2026-07-02 11:08:59 +00:00
Daily horoscopes based on your git activity. The stars align with your commits.
Updated 2026-07-02 11:08:53 +00:00
Creative standup excuses and bingo. When you did nothing, say something.
Updated 2026-07-02 11:08:48 +00:00
Tarot readings for your git repo. Predict the future of your codebase.
Updated 2026-07-02 11:08:42 +00:00
Code review bingo. Check off patterns as you review. Full row = BINGO.
Updated 2026-07-02 11:08:37 +00:00
Track dependencies that suck the life out of your project. Vampire dependency detector.
Updated 2026-07-02 11:08:31 +00:00
Forensic analysis of git repos. Who broke it, when, and why. CSI: Codebase.
Updated 2026-07-02 11:08:25 +00:00
Roast your commits, your code, your teammates. Maximum disrespect, minimum utility.
Updated 2026-07-02 11:08:20 +00:00
LED feedback for SSH activity - green/blue/red/amber based on login state
Updated 2026-07-02 11:08:14 +00:00
Nouveau projet original — pas un clone
Updated 2026-07-02 11:08:09 +00:00
Pulse de la couenne — monitoring d'activité repos avec style
Updated 2026-07-02 11:08:02 +00:00
Interactive ASCII meme generator for the terminal. Box-drawing chars, ANSI colors, retro/minimalist styles.
Updated 2026-07-02 11:07:57 +00:00
Fortress v2 for developers. Walls are firewalls, towers are services, dungeons are legacy archives, sieges are load tests.
Updated 2026-06-30 11:15:47 +00:00
Garden v2 for developers. Plants are features, soil is codebase, compost is refactored code, greenhouse is staging, irrigation is CI/CD.
Updated 2026-06-30 11:15:43 +00:00
Dungeon for developers. Rooms are environments, monsters are bugs, loot is data, boss is the legacy system, party is your team.
Updated 2026-06-30 11:15:39 +00:00
Laboratory v2 for developers. Experiments are features, beakers are containers, fume hood is rollback, centrifuge is load balancer.
Updated 2026-06-30 11:15:37 +00:00
Orchestra v2 for developers. Sections are teams, instruments are tools, conductor is tech lead, sheet music is architecture docs.
Updated 2026-06-30 11:15:32 +00:00