feat(#1): Castle engine — towers, walls, garrison, dragons, siege, ASCII fortress #2

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ti-paul merged 1 commit from feature/1-castle-engine into main 2026-06-15 06:40:27 +00:00
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Code Castle Engine

Closes #1

Features

  • Tower: 6 types, upgradeable, garrison slots
  • Wall: 4 defense types, breachable
  • Defender: 6 roles with specials
  • Dragon: 6 bug types as dragons
  • Castle: Siege combat, alert system, ASCII fortress

Tests

  • 60 tests, all passing
## Code Castle Engine Closes #1 ### Features - **Tower**: 6 types, upgradeable, garrison slots - **Wall**: 4 defense types, breachable - **Defender**: 6 roles with specials - **Dragon**: 6 bug types as dragons - **Castle**: Siege combat, alert system, ASCII fortress ### Tests - 60 tests, all passing
- Tower: 6 types (API gateway, auth keep, DB vault, cache bastion, CDN outpost, queue)
- Wall: 4 types (firewall, rate limiter, WAF, VPN moat)
- Defender: 6 roles (knight/dev, archer/QA, mage/SRE, healer/DevOps, scout/monitor, berserker/hotfixer)
- Dragon: 6 types (null pointer, race condition, memory leak, SQL injection, dependency hell, DDoS)
- Castle: siege combat, alert levels, repair/heal, treasury, ASCII fortress
- 60 tests, all passing
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les_clankeurs/code-castle!2
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