feat(#1): Pirate ship engine — crew, cannons, raids, treasure, ASCII ship #2

Merged
ti-paul merged 1 commit from feature/1-pirate-engine into main 2026-06-15 07:09:40 +00:00
Member

Code Pirate Ship Engine

Closes #1

Features

  • Ship: 4 types, HP/armor, cargo, cannons
  • Crew: 6 roles with combat/leadership/navigation
  • Raid: 6 targets, multi-phase (bombard->board->plunder->retreat)
  • Heat/bounty system, treasure tracking, ASCII ship

Tests

  • 43 tests, all passing
## Code Pirate Ship Engine Closes #1 ### Features - **Ship**: 4 types, HP/armor, cargo, cannons - **Crew**: 6 roles with combat/leadership/navigation - **Raid**: 6 targets, multi-phase (bombard->board->plunder->retreat) - **Heat/bounty system**, treasure tracking, ASCII ship ### Tests - 43 tests, all passing
- Ship: 4 types (frigate, galleon, sloop, man-o-war) with speed/armor/cargo/cannons
- Crew: 6 roles (captain/TL, quartermaster/PM, gunner/QA, navigator/SRE, surgeon/DevOps, boatswain/senior)
- Cannons: 4 types (test battery, lint cannon, security bombard, DDoS broadside)
- Raid: 6 targets (API, DB, S3, auth, CDN, vault) with multi-phase (bombard->board->plunder->retreat)
- Heat/bounty system, treasure tracking, ASCII ship view
- 43 tests, all passing
Sign in to join this conversation.
No reviewers
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
les_clankeurs/code-pirate-ship!2
No description provided.