feat(#1): Submarine v2 engine — depth, sonar, crew, torpedoes, hull, silent running #2

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ti-paul merged 1 commit from feature/1-sub-engine into main 2026-06-15 16:38:31 +00:00
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Code Submarine v2 Engine

Closes #1

Features

  • 6 depth levels (surface -> crush depth)
  • 6 crew roles (captain to medic)
  • Sonar with contact detection
  • Torpedoes (hotfix deployment)
  • Silent running (dark mode)

Tests

  • 42 tests, all passing
## Code Submarine v2 Engine Closes #1 ### Features - **6 depth levels** (surface -> crush depth) - **6 crew roles** (captain to medic) - **Sonar** with contact detection - **Torpedoes** (hotfix deployment) - **Silent running** (dark mode) ### Tests - 42 tests, all passing
- 6 depth levels (surface -> periscope -> operational -> deep -> critical -> crush)
- 6 crew roles (captain/IC, sonar/SRE, weapons/hotfix, engineer/infra, navigator/release, medic/devops)
- Sonar system with contact detection and passive/active modes
- Torpedo system (hotfix deployment) with hit resolution
- Hull integrity, oxygen/CO2, power management
- Silent running (dark mode), depth charge events, ASCII submarine cross-section
- 42 tests, all passing
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les_clankeurs/code-submarine-v2!2
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