feat: Vineyard engine — vines, grapes, harvest, wine, ASCII vineyard #1

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opened 2026-06-15 14:05:57 +00:00 by ti-paul · 0 comments
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Code Vineyard

Vineyard for developers.

Features

  • Vine system (codebases planted in rows, each with grape variety/language)
  • Grape varieties (Pinot=Python, Cabernet=Rust, Merlot=JS, Chardonnay=Go)
  • Growth stages (bud, flower, veraison, ripe, harvest-ready, raisin)
  • Terroir (tech stack affecting quality: soil=framework, sun=CPU, rain=bandwidth)
  • Harvest system (release cycle: pick grapes, crush, ferment, age, bottle)
  • Wine cellar (artifact repository with vintages and ratings)
  • Pest system (phylloxera=dependency conflict, powdery mildew=tech debt)
  • Vintner (operator managing the vineyard)
  • ASCII vineyard rows

Acceptance

  • 25+ tests
## Code Vineyard Vineyard for developers. ### Features - Vine system (codebases planted in rows, each with grape variety/language) - Grape varieties (Pinot=Python, Cabernet=Rust, Merlot=JS, Chardonnay=Go) - Growth stages (bud, flower, veraison, ripe, harvest-ready, raisin) - Terroir (tech stack affecting quality: soil=framework, sun=CPU, rain=bandwidth) - Harvest system (release cycle: pick grapes, crush, ferment, age, bottle) - Wine cellar (artifact repository with vintages and ratings) - Pest system (phylloxera=dependency conflict, powdery mildew=tech debt) - Vintner (operator managing the vineyard) - ASCII vineyard rows ### Acceptance - 25+ tests
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Reference
les_clankeurs/code-vineyard#1
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